I'm passionate about creating emotion rich music that blurs the line between digital and organic.

My name is Adam Scott-McGuinness and I'm a composer for video games based in Hobart Australia. 

I discovered my love of composing music for games by accident in 2014 when a casual discussion online with a sound designer led me to writing an adaptive piece of music for a student game. It wasn't long after that I secured my first contract with an indie studio in Melbourne called "Good Game Productions." From then I was hooked on trying to discover innovative ways to implement audio and enhance emotion in the gaming medium.

I feel like all the experience and education I have received has unknowingly prepared me for this path. I have a bachelor degree from the Conservatorium of Music in Hobart during which I was listed on the Deans Roll of Academic Excellence, and inducted into the Golden Key International Honours Society. I have made music for various short films and advertisements (including Boost Juice and Retail Safari), worked on remixes and produced three independent EPs.

Past studios I've work with are Storm in a Teacup, Good Game Productions, Sirius Games, One Rat Games and more. I am currently working with Myriad Games Studio on their title "Where the Snow Settles" on adaptive music composition and sound design.

Download my full resume here.

"Adam is the single best composer I've had the pleasure of working with. We worked together back when I was at university and on Game Jams since then, but he's yet to be matched by anyone I've worked with on commercial projects. 

Adam has a knack for getting to the root of an idea, while providing plenty of fresh ideas of his own. Without a doubt, every project I've seen him work on has been vastly improved by his presence."

Rowan McNyland, Game Designer at Torus Games.

"I’ve worked with Adam for a number of years, collaborating on games, film and TV commercials. He is quick to capture the projects intent and create unique sounding material. I enjoy working with Adam and his committed attitude towards fulfilling client needs."

Andrew Monte, Sound Designer at Monte Productions.

"Working with Adam was a pleasure. 

He was able to pick up an entirely new and complicated music system and produce excellent compositions within it in a short period. 

He communicated thoroughly and brought enthusiasm and motivation to the project." 

- Lewis Edwards, CTO at Onerat Games.


Phone: 0408 306 141

Email:  adam.scottmcguinness@gmail.com

Twitter: @az_gameaudio

Copyright © 2021 Adam Scott-McGuinness

All rights reserved