This was my first year at PAX (Oct 30th – Nov 1st 2015). Wow. It was pretty amazing. Especially amazing for me as my music was blaring out on the showroom floor (more about that further on).
For those of you don’t know what PAX is, here’s a brief rundown.
The PAX Australia floor. Photo credit to PAX.
PAX (Penny Arcade Expo) is an annual gaming festival organised by the creators of the Penny Arcade webcomic. PAX is held in Seattle, Boston, San Antonio, and to my delight in Melbourne. PAX Australia was a sold-out three day event held at the Melbourne Exhibition and Convention centre. All the major gaming companies (Xbox, Playstation, Nintendo, etc) where there showing off new games as well as some amazing indie companies (not to mention tabletop gaming, panels, etc). I played some great new games, got some great industry information at panels, and met some amazing creative people.
The highlight for me has to be seeing Keep Defence, the game I made the music for, being exhibited and hearing my music while new players were getting immersed in the game. Keep Defence is a hybrid between a tower defence game and a real-time trading card game. The team at Good Game Productions here in Melbourne have done an amazing job with this game (which will be released along with a 40 hour campaign early in 2016). Check out the website and facebook page for more about the game. Keep Defence will be going for greenlight on steam soon, so stayed tuned.
Happy gamers playing Keep Defence for the first time.
Here is an excerpt of the music from Keep Defence.
I can’t wait for next year’s PAX!